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  <title>sporelabs</title>
  <link rel="alternate" href="http://darkspore.comhttp://darkspore.com/blog/-/blogs/rss" />
  <subtitle>sporelabs</subtitle>
  <entry>
    <title>TheGamingExperience: DarkSpore review</title>
    <link rel="alternate" href="http://darkspore.comhttp://darkspore.com/blog/-/blogs/thegamingexperience:-darkspore-review" />
    <author>
      <name>MaxisMS</name>
    </author>
    <id>http://darkspore.comhttp://darkspore.com/blog/-/blogs/thegamingexperience:-darkspore-review</id>
    <updated>2011-05-20T22:20:30Z</updated>
    <published>2011-05-20T22:18:26Z</published>
    <summary type="html">&lt;p&gt;&lt;img height="94px" width="94px" alt="" src="http://darkspore.com/image/image_gallery?uuid=d4b33ee0-a6e4-4ea0-b9d1-e2ca69f9f78a&amp;amp;groupId=10328&amp;amp;t=1305929912875" style="display: none;" /&gt;"&lt;em&gt;Darkspore&lt;/em&gt; is a fairly fast Action-RPG game that can feel very  hack-and-slashy at times, in a good way. It&amp;rsquo;s almost Pokemon-esque in  that you collect new heroes as your Crogenitor level increases. As you  unlock heroes you can customize their looks (and stats) by giving them  items and changing their colors, skin tones, weapon size, body part  size, etc, etc. The hero editor is EXTREMELY in depth and based off the  Spore editor. Many of the items you place onto the heroes you can change  exactly where it actually shows up visually, thus making no two  characters similar.&amp;quot; - &lt;a title="Posts by socio" href="http://thegamingexperience.net/author/socio/"&gt;socio&lt;/a&gt; of thegamingexperience.com&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://thegamingexperience.net/darkspore/"&gt;Read full review &lt;/a&gt;&lt;/p&gt;</summary>
    <dc:creator>MaxisMS</dc:creator>
    <dc:date>2011-05-20T22:18:26Z</dc:date>
  </entry>
  <entry>
    <title>Darkspore review at Everyday Gamers</title>
    <link rel="alternate" href="http://darkspore.comhttp://darkspore.com/blog/-/blogs/darkspore-review-at-everyday-gamers" />
    <author>
      <name>MaxisMS</name>
    </author>
    <id>http://darkspore.comhttp://darkspore.com/blog/-/blogs/darkspore-review-at-everyday-gamers</id>
    <updated>2011-05-20T22:12:38Z</updated>
    <published>2011-05-20T22:11:55Z</published>
    <summary type="html">&lt;p&gt;&lt;img height="94px" width="94px" alt="" src="http://darkspore.com/image/image_gallery?uuid=8ca70184-928f-4010-92c2-2a676febd3ba&amp;amp;groupId=10328&amp;amp;t=1305929451106" style="display: none;" /&gt;&amp;quot;All told, Darkspore definitely exceeded my expectations, and I am  anxiously awaiting the announcement of any available DLC containing new  locations/heroes. The games addictiveness will keep you glued to your  seat long enough to grow your own spores. &amp;nbsp;If you are looking for a  change of pace, from the normal fantasy universe, dungeon-crawler, then  Darkspore is the perfect addition to any PC gamer&amp;rsquo;s library.&amp;quot; - Chris Maeurer of Everyday Gamers&lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt; &lt;p&gt;&lt;a href="http://everydaygamers.com/2011/05/09/darkspore/"&gt;Read the full review&lt;/a&gt;&lt;/p&gt;</summary>
    <dc:creator>MaxisMS</dc:creator>
    <dc:date>2011-05-20T22:11:55Z</dc:date>
  </entry>
  <entry>
    <title>G4: Darkspore Review - PC</title>
    <link rel="alternate" href="http://darkspore.comhttp://darkspore.com/blog/-/blogs/g4:-darkspore-review-pc" />
    <author>
      <name>MaxisMS</name>
    </author>
    <id>http://darkspore.comhttp://darkspore.com/blog/-/blogs/g4:-darkspore-review-pc</id>
    <updated>2011-05-20T22:05:09Z</updated>
    <published>2011-05-20T22:03:50Z</published>
    <summary type="html">&lt;p&gt;&lt;img height="94px" width="94px" alt="" src="http://darkspore.com/image/image_gallery?uuid=28f60c38-cf96-4fb0-bd88-2b4b0cc6adf8&amp;amp;groupId=10328&amp;amp;t=1305929074815" style="display: none;" /&gt;&amp;quot;&lt;span&gt;&lt;a href="http://www.g4tv.com/games/pc/64317/darkspore/"&gt;&lt;em&gt;Darkspore&lt;/em&gt;&lt;/a&gt;  is the perfect bite of top-down action-RPG fun from Maxis Software and  Electronic Arts. It manages to marry aspects of combat and collection  with customization in a unique way that its spiritual predecessor,  Spore, was never to able to do. On top of that, Darkspore offers a  healthy amount of encouraging replayability and cooperation (or  competition) with others. For those thirsting for their &lt;em&gt;Diablo&lt;/em&gt; fix, you're in luck.&amp;quot;&lt;/span&gt;&lt;/p&gt; &lt;div style="overflow: hidden; color: rgb(0, 0, 0); background-color: transparent; text-align: left; text-decoration: none; border: medium none;"&gt;Read more: &lt;a style="color: rgb(0, 51, 153);" href="http://www.g4tv.com/games/pc/64317/darkspore/review/#ixzz1MvtSPCTp"&gt;http://www.g4tv.com/games/pc/64317/darkspore/review/#ixzz1MvtSPCTp&lt;/a&gt;&lt;/div&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt;</summary>
    <dc:creator>MaxisMS</dc:creator>
    <dc:date>2011-05-20T22:03:50Z</dc:date>
  </entry>
  <entry>
    <title>Video: Simon Plays! Darkspore</title>
    <link rel="alternate" href="http://darkspore.comhttp://darkspore.com/blog/-/blogs/video:-simon-plays!-darkspore" />
    <author>
      <name>MaxisMS</name>
    </author>
    <id>http://darkspore.comhttp://darkspore.com/blog/-/blogs/video:-simon-plays!-darkspore</id>
    <updated>2011-05-20T21:58:43Z</updated>
    <published>2011-05-20T21:55:41Z</published>
    <summary type="html">&lt;p&gt;&lt;img height="94px" width="94px" style="display: none;" src="http://darkspore.com/image/image_gallery?uuid=cac69cde-0587-4165-98d6-373802d376d8&amp;amp;groupId=10328&amp;amp;t=1305928639731" alt="" /&gt;Simon Plays Darkspore, a futuristic Diablo meets Pokemon in space.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;iframe height="349" frameborder="0" width="560" allowfullscreen="" src="http://www.youtube.com/embed/zgOzLGIQXvk"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;Watch it on &lt;a href="http://www.youtube.com/watch?v=zgOzLGIQXvk"&gt;YouTube&lt;/a&gt;&lt;/p&gt;</summary>
    <dc:creator>MaxisMS</dc:creator>
    <dc:date>2011-05-20T21:55:41Z</dc:date>
  </entry>
  <entry>
    <title>NY Times Darkspore Review</title>
    <link rel="alternate" href="http://darkspore.comhttp://darkspore.com/blog/-/blogs/ny-times-darkspore-review" />
    <author>
      <name>MaxisCactus</name>
    </author>
    <id>http://darkspore.comhttp://darkspore.com/blog/-/blogs/ny-times-darkspore-review</id>
    <updated>2011-05-18T16:37:12Z</updated>
    <published>2011-05-18T16:35:33Z</published>
    <summary type="html">&lt;p&gt;&lt;img alt="" src="http://farm6.static.flickr.com/5308/5732207206_e18d53a5a8_z.jpg" style="display: none;" /&gt;Seth Schiesel from the New York Times wrote, &amp;quot;From your personal  menagerie you assemble teams of three creatures. You control only one  hero at a time, while the other two are &amp;ldquo;off the board.&amp;rdquo; But if, say,  your quick, slashing guy is low on health, you can swap out  tag-team-style for, say, a big, slow tank character (or a long-range  &amp;ldquo;magic&amp;rdquo; character or whatever else).  As in all games of this sort, the  key to the playing is randomization. Every time you enter a battlefield,  the foes will be a bit different, and, more important, the treasure  they drop after they are defeated is random. The landscapes and  characters look great, and the online networking has worked very well  (which is to say, reliably)... Darkspore is by far the best game to come  out of the Spore property. After all the hype, the franchise has  finally delivered a real game worth playing.&amp;quot;&lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt; &lt;p&gt;Read the full review at &lt;a href="http://www.nytimes.com/2011/05/14/arts/video-games/darkspore-from-electronic-arts-review.html"&gt; NYTimes.com&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt;</summary>
    <dc:creator>MaxisCactus</dc:creator>
    <dc:date>2011-05-18T16:35:33Z</dc:date>
  </entry>
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